SLAMflex SE  0.1.0
SLAMflex provides detection and tracking of dominant planes for smartphone devices. This plane can then be used to show AR content relative to the plane orientation. The detection of plane is performed in the field of view of the smartphone camera. In subsequent frames it is tracked. The interface returns the plane position and orientation.
TooN::SE3< Precision > Member List

This is the complete list of members for TooN::SE3< Precision >, including all inherited members.

adjoint(const Vector< S, P2, Accessor > &vect) const TooN::SE3< Precision >inline
adjoint(const Matrix< R, C, P2, Accessor > &M) const TooN::SE3< Precision >inline
exp(const Vector< S, P, A > &vect)TooN::SE3< Precision >inlinestatic
exp(const Vector< S, P, VA > &mu)TooN::SE3< Precision >inline
generator(int i)TooN::SE3< Precision >inlinestatic
generator_field(int i, const Vector< 4, Precision, Base > &pos)TooN::SE3< Precision >inlinestatic
get_rotation()TooN::SE3< Precision >inline
get_rotation() const TooN::SE3< Precision >inline
get_translation()TooN::SE3< Precision >inline
get_translation() const TooN::SE3< Precision >inline
inverse() const TooN::SE3< Precision >inline
left_multiply_by(const SE3 &left)TooN::SE3< Precision >inline
ln(const SE3 &se3)TooN::SE3< Precision >inlinestatic
ln() const TooN::SE3< Precision >inline
my_rotationTooN::SE3< Precision >private
my_translationTooN::SE3< Precision >private
operator*(const SE3< P > &rhs) const TooN::SE3< Precision >inline
operator*(const SE3< P > &lhs, const Vector< S, PV, A > &rhs)TooN::SE3< Precision >related
operator*(const SE3< P > &lhs, const Vector< 3, PV, A > &rhs)TooN::SE3< Precision >related
operator*(const Vector< S, PV, A > &lhs, const SE3< P > &rhs)TooN::SE3< Precision >related
operator*(const SE3< P > &lhs, const Matrix< R, Cols, PM, A > &rhs)TooN::SE3< Precision >related
operator*(const Matrix< Rows, C, PM, A > &lhs, const SE3< P > &rhs)TooN::SE3< Precision >related
operator*=(const SE3 &rhs)TooN::SE3< Precision >inline
operator<<(std::ostream &os, const SE3< Precision > &rhs)TooN::SE3< Precision >related
operator>>(std::istream &is, SE3< Precision > &rhs)TooN::SE3< Precision >related
SE3()TooN::SE3< Precision >inline
SE3(const SO3< Precision > &R, const Vector< S, P, A > &T)TooN::SE3< Precision >inline
SE3(const Vector< S, P, A > &v)TooN::SE3< Precision >inline
SE3(const Operator< Internal::Identity< IP > > &, const Vector< S, P, A > &T)TooN::SE3< Precision >inline
trinvadjoint(const Vector< S, P2, Accessor > &vect) const TooN::SE3< Precision >inline
trinvadjoint(const Matrix< R, C, P2, Accessor > &M) const TooN::SE3< Precision >inline