SLAMflex SE  0.1.0
SLAMflex provides detection and tracking of dominant planes for smartphone devices. This plane can then be used to show AR content relative to the plane orientation. The detection of plane is performed in the field of view of the smartphone camera. In subsequent frames it is tracked. The interface returns the plane position and orientation.
TooN::SO3< Precision > Member List

This is the complete list of members for TooN::SO3< Precision >, including all inherited members.

adjoint(const Vector< S, Precision, A > &vect) const TooN::SO3< Precision >inline
coerce()TooN::SO3< Precision >inline
exp(const Vector< S, VP, A > &vect)TooN::SO3< Precision >inlinestatic
exp(const Vector< S, VP, VA > &w)TooN::SO3< Precision >inline
generator(int i)TooN::SO3< Precision >inlinestatic
generator_field(int i, const Vector< 3, Precision, Base > &pos)TooN::SO3< Precision >inlinestatic
get_matrix() const TooN::SO3< Precision >inline
inverse() const TooN::SO3< Precision >inline
ln() const TooN::SO3< Precision >inline
my_matrixTooN::SO3< Precision >private
operator*(const SO3< P > &rhs) const TooN::SO3< Precision >inline
operator*(const SO3< P > &lhs, const Vector< S, PV, A > &rhs)TooN::SO3< Precision >related
operator*(const Vector< S, PV, A > &lhs, const SO3< P > &rhs)TooN::SO3< Precision >related
operator*(const SO3< P > &lhs, const Matrix< R, C, PM, A > &rhs)TooN::SO3< Precision >related
operator*(const Matrix< R, C, PM, A > &lhs, const SO3< P > &rhs)TooN::SO3< Precision >related
operator*=(const SO3 &rhs)TooN::SO3< Precision >inline
operator<<(std::ostream &os, const SO3< Precision > &rhs)TooN::SO3< Precision >related
operator=(const Matrix< R, C, P, A > &rhs)TooN::SO3< Precision >inline
operator>>(std::istream &is, SO3< Precision > &rhs)TooN::SO3< Precision >friend
operator>>(std::istream &is, SE3< Precision > &rhs)TooN::SO3< Precision >friend
operator>>(std::istream &is, SO3< Precision > &rhs)TooN::SO3< Precision >related
rodrigues_so3_exp(const Vector< S, VP, VA > &w, const Precision A, const Precision B, Matrix< 3, 3, Precision, MA > &R)TooN::SO3< Precision >related
SE3< Precision > classTooN::SO3< Precision >friend
SO3()TooN::SO3< Precision >inline
SO3(const Vector< S, P, A > &v)TooN::SO3< Precision >inline
SO3(const Matrix< R, C, P, A > &rhs)TooN::SO3< Precision >inline
SO3(const Vector< S1, P1, A1 > &a, const Vector< S2, P2, A2 > &b)TooN::SO3< Precision >inline
SO3(const SO3< PA > &a, const SO3< PB > &b)TooN::SO3< Precision >inline
SO3(const SO3 &so3, const Invert &)TooN::SO3< Precision >inlineprivate