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FIcontent.Gaming.Enabler.AugmentedReality.FastFeatureTracking
1.0.0
The Fast Feature Tracking enabler performs a highly optimised feature detection process suitable for high speed interactive operation on any web, mobile or PC platform. The algorithm computes a parallel sum on x and y screen pixel values to yield the first moment of the image integral, which gives us the centre of mass (and optionally area) of the feature. It provides a general purpose markerless augmented reality tracking method (blob, colour feature tracking).
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Public Member Functions | |
| ColorHSV (float h, float s, float v) | |
| ColorHSV (float h, float s, float v, float a) | |
| ColorHSV (Color color) | |
| Color | ToColor () |
| override string | ToString () |
| ColorHSV.ColorHSV | ( | float | h, |
| float | s, | ||
| float | v | ||
| ) |
Construct without alpha (which defaults to 1)
| ColorHSV.ColorHSV | ( | float | h, |
| float | s, | ||
| float | v, | ||
| float | a | ||
| ) |
Construct with alpha
| ColorHSV.ColorHSV | ( | Color | color | ) |
Create from an RGBA color object
| Color ColorHSV.ToColor | ( | ) |
Return an RGBA color object
| override string ColorHSV.ToString | ( | ) |
Format nicely
1.8.9.1