FIcontent.Gaming.Enabler.AugmentedReality.FastFeatureTracking
1.0.0
The Fast Feature Tracking enabler performs a highly optimised feature detection process suitable for high speed interactive operation on any web, mobile or PC platform. The algorithm computes a parallel sum on x and y screen pixel values to yield the first moment of the image integral, which gives us the centre of mass (and optionally area) of the feature. It provides a general purpose markerless augmented reality tracking method (blob, colour feature tracking).
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Public Member Functions | |
ColorHSV (float h, float s, float v) | |
ColorHSV (float h, float s, float v, float a) | |
ColorHSV (Color color) | |
Color | ToColor () |
override string | ToString () |
ColorHSV.ColorHSV | ( | float | h, |
float | s, | ||
float | v | ||
) |
Construct without alpha (which defaults to 1)
ColorHSV.ColorHSV | ( | float | h, |
float | s, | ||
float | v, | ||
float | a | ||
) |
Construct with alpha
ColorHSV.ColorHSV | ( | Color | color | ) |
Create from an RGBA color object
Color ColorHSV.ToColor | ( | ) |
Return an RGBA color object
override string ColorHSV.ToString | ( | ) |
Format nicely